TWO PATHS TO POWER

MAGIC & ALCHEMY

Spellcraft that reshapes the field, and elixirs that outlive the cauldron.

Iron's Spellbooks

Ten schools of magic: fire, ice, lightning, blood, ender, holy, evocation, ethereal, void.

Bind your spells to a spellbook or a magic weapon, then cast on click. Grow your mana and spell level.

Ars Nouveau

The magic of glyphs: compose your own spells on a scroll (form + effects).

Alt+B opens the spellbook. Familiars, automation and rituals come next.

Skill tree

O opens the Skill Tree.

Earn points as you level up and spend them to unlock passives and bonuses. Three trees exist: choose your path.

Elixirs & familiars

Alt+L: elixir collection (permanent effects to unlock).
Alt+G: summon a familiar. H: familiar screen.

Familiars fight at your side and grant bonuses.