ACT VII · THE LEGENDS

THE DRAGON'S AWAKENING

The end of the thread. The heart of the saga.

The forgotten gods and the ultimate titans. Few return.

TWACT VII
ACT VII · BOSS

The Wraithon

WhereIts biome: the Wraithium Battlegrounds, spectral wastelands. It reigns there alone.

Fight1000 HP, 30 damage, knockback immune. One of the biggest monsters in the pack: come AFTER Cataclysm. Summon it with the Showdown Edict (see Equipment).

LootIts spectral treasure. Wraithon took yours.
WCACT VII
ACT VII · BOSS

Wilden Chimera

WhereIt is summoned by ritual. Hunt the three Wilden (Hunter, Stalker, Defender) for their trophies, then start the Ars Nouveau Ritual of Challenge.

Fight1000 HP. It flies, charges, throws spikes and enrages at half health. Flat arena, healing spells.

LootThe Wilden Tribute: unlocks the higher spells of Ars Nouveau.
TDACT VII
ACT VII · BOSS

The Dragons (Fire, Ice, Lightning)

WhereUnderground dens (old dragons, stages 4-5, 35+ blocks) and surface roosts (stages 1-3). Start with a stage 1-2.

FightStay under the dragon or behind it: its breath is deadly at range. Full armor, potions, patience.

LootScales, bones and blood: the draconic gear. Steal an egg to raise YOUR dragon, forge Dragonsteel.
TDACT VII
ACT VII · BOSS

The Dread Lich and the Mausoleum

WhereThe graveyard for the Lich; the Mausoleum for the Dread army. The Gravemaster's Key opens the mausoleum.

FightAn army of frozen undead: Dread Knights, Ghouls, Beasts. Smite and fire.

LootThe mausoleum's treasure.
CACT VII
ACT VII · BOSS

Chesed

WhereChesed's arena. The Eye of Chesed locates it; activate the Boss Spawner.

FightLightning titan: electric monoliths, beams. Use the Reflectors to turn its beams back. Precision, not brute force.

LootChesed's treasure.
MACT VII
ACT VII · BOSS

Malkuth

WhereMalkuth's arena. The Eye of Malkuth locates it; activate the Boss Spawner.

FightThe fallen tsar summons fire and ice warriors, plus a cannon. Kill the warriors of the element opposite to his phase, dodge the cannon.

LootThe tsar's treasure.
GACT VII
ACT VII · BOSS

Geburah

WhereGeburah's arena. The Eye of Geburah locates it; activate the Boss Spawner.

FightDivine mechanical judge: the most ruthless of the three Qliphoth. Come with EVERYTHING you have.

LootJudgment... and its treasure.
ATACT VII
ACT VII · BOSS

Ashlord, the Infernal Dragon

WhereThe Dragon Tower. The Ashlord guards defend each floor; the dragon waits at the top.

FightFire resistance required. Dodge its fireballs, strike when it lands.

LootThe tower's treasure.
HTACT VII
ACT VII · BOSS

Helvar, the Underworld Knight

WhereThe Underworld Arena. Back Into Hell!

FightKnight duel: rifts, cages, sword waves. His Weakness appears during the fight: exploit it. Defeat the 5 Block Factory bosses for the Unbound title.

LootThe treasure of the underworld.
TDACT VII
ACT VII · BOSS

The Dead King

WhereThe frozen Citadel of Iron's. Craft the Wayward Compass, pass the Ancient Knights, summon the king at the top.

FightLich-king: blood spells, swarms, teleports. One of the hardest fights in the pack. Counter with your magic and your best resistances.

LootHis blood scepter and his unique tome: the peak of blood magic.
EOACT VII
ACT VII · BOSS

Echo of Tyros

WhereThe Ancient Battleground. Craft the Antiquated Compass: don't find out where it leads...

FightEcho of the First Flame Bearer: devastating ancient fire spells. Fire resistance and mobility.

LootThe Pyrium — forge the Pyrium Staff.
TSACT VII
ACT VII · BOSS

The Saints Dragons

WhereIn the wild depending on biomes: Raevyx (lightning), Cindervane (fire), Stegonaut, Volitans... Not bosses to kill: dragons to hunt or tame (eggs).

FightEach species has its temper. Meet Ivy Oleander at her house to trade.

LootA dragon of your own.