ACT I · FIRST TRIALS

THE AWAKENING

First steel, first scars - the world tests you.

Your first hunts. Guardians of stone and iron test your blade. Advance in order: each victory arms you for the next.

FWACT I
ACT I · BOSS

Ferrous Wroughtnaut

WhereThe Wrought Chamber, a stone room buried underground (caves, ravines).

Fight60 HP. INVINCIBLE from the front. Dodge his axe blow: when it sticks in the ground he is locked. Hit him in the back. His blows break blocks: no solid shelter.

LootThe Wrought Helm and the Axe of a Thousand Metals, an unbreakable axe.
TDACT I
ACT I · BOSS

The Draugr Overlord

WhereFour Norse structures (crypt, fort, tower) and the Draugr Bastion, in cold biomes.

FightSkyrim-style undead. Scourge and Wight throw frost, the Infernal throws fire. The Overlord hits hard in melee: keep distance and shield raised.

LootEbony gear and Norse treasures.
TGACT I
ACT I · BOSS

The Goblin King

WhereThe great goblin camp (tents), in plains and forests. A caravan also roams.

FightMany small fast enemies. Kill the Shaman first (he heals). Beware the Grobot, their golem.

LootGoblin liquors (buffs) and Glitteron gear.
NACT I
ACT I · BOSS

Naga

WhereThe coastal cliffs, in groups of two or three; they patrol the sky.

Fight30 HP. They fly and spit poison. When a Naga winds up her screech, hit her: she is stunned and falls. The bow is ideal.

LootNaga fangs (poison potions, crafts).
STACT I
ACT I · BOSS

Stone Talus

WhereThe rocky hills (Zelda BotW style). It sleeps, disguised as a rock pile; approach and it rises.

FightClimb on its back and strike the glowing ore on its body. Get down when it shakes.

LootPrecious ores.
TNACT I
ACT I · BOSS

The Night Invasions

WhereEverywhere, at night. A red message warns: "Something powerful is invading…". Eleven mini-bosses roam (Bonescaller, Pumpkinhead, Krampus, Lifestealer…).

FightSleep before midnight to avoid them, or prepare your arena (walls, light). Kill the Bonescaller FAST. Lord Pumpkinhead 666 HP, Krampus 250 HP: flee them for a while.

LootDark metal and charms to forge the chaos gear.
THACT I
ACT I · BOSS

The Headless Skeleton

WhereIts small structure lost in the world. It is a quest, not just a fight.

FightHelp him find his head (good ending)… or fight him (bad ending). Your choice.

LootHis gratitude — or his loot.